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[News] [Rival] With Vista Failure, DX10 Remains a Distant Dream, OpenGL Evolves

Valve survey shows hundreds of thousands steamed up 

,----[ Quote ]
| However, the survey also shows how far Microsoft et al have to go 
| - currently, DX10-capable gamers (ie those with Vista and a DX10 card) 
| make up 1.21% of the gaming population.
|         ^^^^^
`----

http://www.theinquirer.net/default.aspx?article=40049

DAAMIT! AMD's DX10 is not up to scratch 

,----[ Quote ]
| The gap isn't much, but there's a good 10-15 per cent difference between 
| the two cards, and this is rather disappointing for a card that has 
| been repeatedly marketed as future proof.
`----

http://www.theinquirer.net/default.aspx?article=40048

Compare this to OpenGL.


Related:

OpenGL 2.x and 3.0 APIs arrive this year 

,----[ Quote ]
| Approximately three months after that, Mount Evans (OpenGL 3.0) will 
| run specifically on hardware born after November 8th, 2006. You've
| guessed it correctly, we are talking about DirectX 10-class hardware,
| bringing all the features of unified 3D architecture to the world of 
| OpenGL. Mount Evans is compatible with Longs Peak, but of course -
| you will require OpenGL 3.0 class hardware to run everything.
`----

http://www.theinquirer.net/default.aspx?article=39846


OpenGL is far from dead 

,----[ Quote ]
| Khronos took over the running of the OpenGL Architecture Review
| Board last Autumn and has managed to get chip-makers like Nvidia
| to open up DX10-esque hardware features in the OpenGL system.
| "The extension mechanism has also allowed manufacturers of high
| end cards to gracefully expose DirectX 10 features on Windows
| XP," Splash said.
`----

http://www.theinquirer.net/default.aspx?article=39830

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