Hadron wrote:
> Peter Köhlmann <peter.koehlmann@xxxxxxxx> writes:
>
>> Hadron wrote:
>>
>>> Matt <matt@xxxxxxxxxxxxxxxxxxxxxxx> writes:
>>>
>>>> Roy Schestowitz wrote:
>>>>> -----BEGIN PGP SIGNED MESSAGE-----
>>>>> Hash: SHA1
>>>>>
>>>>> OpenCL and OpenGL take on DirectX
>>>>>
>>>>> ,----[ Quote ]
>>>>> | OpenGL is now more competitive with DirectX than ever. Microsoft's
>>>>> stumble | with Vista and its DirectX/Direct3D version 10 has also
>>>>> helped to stall its | momentum in the market. Microsoft plans to add
>>>>> OpenCL-like support for GPGPU | computing into DirectX 11 in Windows
>>>>> 7, but Apple's OpenCL, which is designed | to work closely with
>>>>> OpenGL code, will arrive first and with broad industry |
>>>>> support. Apple has also released OpenCL as a royalty-free, open
>>>>> standard | anyone can implement on any platform.
>>>>
>>>>
>>>> But I don't see whether they have or haven't licensed the source code
>>>> with a GPL-like license or even opened it for inspection. That seems
>>>> troublesome.
>>>>
>>>>
>>>>> `----
>>>>>
>>>>>
>>
http://www.appleinsider.com/articles/08/12/16/opencl_and_opengl_take_on_directx.html
>>>
>>> MS always had openGL support.
>>
>> They did not /always/ have OpenGL support
>> And in Vista they downgraded OpenGL rather sharply
>>
>>> Or rather the video drivers did.
>>
>> Right. MS did very little of it
>>
>>> What you
>>> DONT need is ANOTHER open standard from Apple.
>>>
>>> Are you guys nuts?
>>>
>>
>> Do you even have the slightest idea what OpenCL is?
>> And who worked on that *open* standard? Hint: It wasn't apple. They are
>> just the first to implemet it.
>> And no, it is not meant to /replace/ OpenGL, it is meant to /augment/
>> it.
>>
>> Leave it to Hadron Quark, the dimwittest wintroll in COLA, to completely
>> miss the point once again.
>>
>> Are you Snot Glassers smarter twin in your other life?
>
> You do not have a clue about the subject at hand moron.
>
> Why do you think that SOME games run cross platform *natively* ?
>
> Answer : they are written in openGL.
>
> Get the existing stuff used - not more feather brained geek smuddying
> the water AGAIN.
>
> its this fannying around that got OGL left behind in the first place.
>
> But of course COLA and reality are two different things ....
>
Idiot.
Now get google going and read what OpenCL is.
Hint: It is not at all what you think it is.
Whenever one thinks that you could impossibly come up with dumber posts,
you sure surprise anybody here. You can obviously always get dumber. And
you just did.
Now how about a rerun of your tripwire blunder, "kernel hacker" Hadron
Quark? By now you should be ready to repost misrepresented claims
--
Another name for a Windows tutorial is crash course
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