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[News] Graphics and Debugging in Linux Still at the Front

  • Subject: [News] Graphics and Debugging in Linux Still at the Front
  • From: Roy Schestowitz <newsgroups@xxxxxxxxxxxxxxx>
  • Date: Fri, 17 Aug 2007 13:14:37 +0100
  • Newsgroups: comp.os.linux.advocacy
  • Organization: Netscape / schestowitz.com
  • User-agent: KNode/0.10.4
SIGGRAPH 2007 - Graphic Remedy announces gDEBugger Linux

,----[ Quote ]
| gDEBugger is an OpenGL Debugger and Profiler. It provides the application 
| behavior information a developer needs to find bugs and to optimize 
| application performance. gDEBugger Linux brings all of gDEBugger's Debugging 
| and Profiling abilities to the OpenGL Linux developer’s world.   
`----

http://www.gamedev.net/community/forums/topic.asp?fromrss=1&topic_id=460198

Linux: Moving 4K Stacks Forward

,----[ Quote ]
| In a series of 5 patches, Jesper Juhl propsed moving 4K stacks from a debug 
| feature to a non-debug feature, defaulting it to be enabled in the -mm tree. 
`----

http://kerneltrap.org/Linux/Moving_4K_Stacks_Forward?fromrss=1


Related:

,----[ Quote ]
| "Linux is the default operating [system] on desktops and servers at major
| animation and visual effects studios, with maybe 98 percent [or more]
| penetration," CinePaint Project Manager Robin Rowe told LinuxInsider.
`----

http://www.ecommercetimes.com/rsstory/57300.html

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